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Indie games, apps, and tools built end to end, turned into complete guides on the code, the architecture, and what I learned. Written to last, and revised when my thinking changes.

153 issues since 2023 · Read by 1000+ developers

Coming next

Indie game development with AI

I built two indie games with AI, without writing code or drawing assets by hand: Inkline Town, a town builder drawn in ink, and a top-down team shooter of elemental spirits. This guide covers the whole process: code and ECS, 3D models and assets, gameplay, UI, and everything I learned.

Expected 28 Oct – 4 Nov 2026

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A drafting desk where a Wind Spirit blueprint becomes a 3D model beside a half-built house and a stone Brute, next to the Indie game dev with AI title

Latest issue

#153 · 7 Oct 2026Longer essays, timeless contentIt's time for a change in schedule and format. Short weekly writing is too shallow when you have AI. I am pivoting: longer, timeless, full technical overviews, once every few weeks.Read the issue

Recent issues

All 153 issues
  1. What should you do when code becomes free#152
  2. How I am automating my job#151
  3. Effect state machines, just like XState#150
  4. State machines and effect#149
  5. Open source when you have AI#148
  6. Writing when you have AI#147
  7. API design for agents#146
  8. Library development with agents#145