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I’m Sandro. I write about type-safe software, indie game development, and building software with AI.

I build it, then I write it all down, in long-form guides revised as my thinking changes.

Next essay: Indie game development with AILands on 4 Nov 2026See what it covers

Articles

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  1. Indie game development with AIAI made creating games faster and easier. Yet, making a good game is still hard. This is my answer to the question "If AI implements everything, what's left for me?". Turns out, quite a lot, still.
  2. Creative ConstraintsI have so many ideas, so many interesting topics to explore. How exciting. Where do I start? Let's think, think, think, complete freedom. Yeah, but no action. If that's you, you need less freedom, not more. Constraints.
  3. Structured GoalsI never failed a goal after breaking it down into small, daily, actionable steps. There is a formula behind reaching goals. They can be structured, planned. And it invariably works, every time the same.

Newsletter

All 153 issues
  1. Longer essays, timeless content#153
  2. What should you do when code becomes free#152
  3. How I am automating my job#151
  4. Effect state machines, just like XState#150
  5. State machines and effect#149
  6. Open source when you have AI#148