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I’m Sandro. I write about type-safe software, state machines, and building software with AI.

A short newsletter every Wednesday, and a few long-form articles a year.

Articles

All articles
  1. Creative ConstraintsI have so many ideas, so many interesting topics to explore. How exciting. Where do I start? Let's think, think, think, complete freedom. Yeah, but no action. If that's you, you need less freedom, not more. Constraints.
  2. Structured GoalsI never failed a goal after breaking it down into small, daily, actionable steps. There is a formula behind reaching goals. They can be structured, planned. And it invariably works, every time the same.
  3. The Rules of the GameA game is a set of constraints that guide you towards a meaningful destination. What constraints? Turns out video games can teach us some lessons. In this case, the game is Genshin Impact (原神).

Newsletter

All 152 issues
  1. What should you do when code becomes free#152
  2. How I am automating my job#151
  3. Effect state machines, just like XState#150
  4. State machines and effect#149
  5. Open source when you have AI#148
  6. Writing when you have AI#147